How to play Football Career Sim
You get one decision a season. Here’s what goes into it.
Where it starts
You spin the globe, pick your confederation, your country and your city, then make your player.
The academy years
Until 18 you’re a prospect. At 13, 14 and 15 you choose one of three perk cards: two you can read, one sealed. Perks are small edges that shape the player you become, and the legacy card shows what each one did.
Transfer windows
When clubs come in, every offer says why they want you and what you’d be there for. Read that line before you sign. A big club that wants you for the bench can cost you more than a smaller one that wants you every week.
The people around you
Your agent, your mentor and your mom have opinions, and long memories. Story events bring them back, and they remember what you chose the last time.
No matches, no stat points
You don’t play the games and you don’t spend points. A football model plays each season out from your choices, and tells you in a line why it went the way it did.
How it ends
When you retire, the legacy card tells the career back to you: the trophies, what it was worth, where it turned, and how much of your potential you reached. It ends in a tier: bronze, silver, gold or elite.